Steve's Graphics Demos

(created using "Point, Click, Render" -- a 3D renderer that Steve wrote in college)



GOBLET: A monochrome triangle-mesh, Phong-shaded and anti-aliased.



CHECKER-VASE: Anti-aliased, Phong-shaded triangle-mesh where each pair of co-planar triangles is given a random color to illustrate the geometry.



GRIMACE-VASE: Steve's first digital portrait (circa 1992) texture-mapped around a triangle-mesh, Phong-shaded and anti-aliased.



SWISS VASE: Anti-aliased, Phong-shaded triangle-mesh with Alps image (courtesy of the Stanford Computer Graphics Laboratory) texture-mapped.


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