Jing Chen
P.O.Box 18030, Stanford, CA 94309, Tel:(650)483-2285
E-mail: jingc@cs.stanford.edu
URL: http://www-cs.stanford.edu/~jingc/
Job Objective   Seeking for a challenging job in network, internet or systems.

Education

Stanford University, Stanford, CA
MS in Computer Science, 06/99
University of California at Berkeley, Berkeley, CA
Graduate student in Mechanical Engineering, 08/97-05/98
University of Science and Technology of China, Hefei, China
MS in Electrical Engineering, 07/95
Huazhong University of Science and Technology, Wuhan, China
BS in Electrical Engineering, 07/92

Computer Skills

Extensive programming experience in C, C++, JAVA.
Fluent in Visual C++(MFC), Perl, SQL, Shell Script, JavaScript, OpenGL, Assembly, FORTRAN.
Network programming experience in sockets, protocols, client-server architecture.
Familiar with Unix, Linux, Windows 95/98/NT.

Work Experience

01/01--present Software Engineer, Amient, Inc.  Redwood City, CA
Developed servlets that update applications on the client side.
Involved in design and implementation business model classes and their communication with database.

07/99--01/01 Software Engineer, Digital Integrity, Inc.  San Mateo, CA
Developed HTML parser (in Java).
Set up testing infrastructure for testing codes in the company.(shell script)
Developed software sitting on the SMTP server side to process outgoing emails. (in Java)
Developed extractors for some file formats (HTML, Lotus123, Lotus Freelance, PDF). (in Java)
Involved in developing Netnews crawler (communicating with NNTP server and recording news to soif file). (in Java)
Developed software to modify HTML files used in UI part of findsame.com (in Java)

05/98--09/98 Software Engineer, EnReach Technology, Inc.  San Jose, CA
Developed e-mail packages on UNIX (in C) and Microsoft Visual C++.
Developed http software packages on UNIX (in C) and Microsoft Visual C++.
Add a Security Socket Layer to http software package.

07/95--11/96 Lecturer, Dept. of Electrical Engineering, Zhengzhou University, China
Taught Power Electronics, System Identification.
Involved in developing a WWW browser using Visual C++.
Designed a program to render HTML file and generate a bitmap in memory for MPEG encoder.

09/92--07/95 Research Assistant, University of Science and Technology of China
Developed Computer Based Simulation and Training System of Distributed Control Systems.
Developed a software package of simulator of single loop controllers. (Windows programming under Borland C++).
Developed a boiler temperature control system. (Including hardware design and assembly programming ).

Selected Course Projects

Network ( in C )
*Spell checker: takes a file, compare every word in the file with a dictionary in a remote server, and prints out those words which are not in the directory.
* FTP directory copy: copy the contents of an entire directory from server.
* Feeble file transfer protocol: exchange data using UDP datagrams. UDP transmits datagrams unreliably, so the key challenge in implementing FFTP is putting in the features necessary to recover from errors, such as packet drop, overlap, delay, out of sequence, timeout, etc.
* RPC: implement the RPC layer for the client of a multi-user game--Robot Wars, multiple robots (  the client programs ) meet in an arena ( the server ) and try to fire to each other.

Programming in JAVA
* Pencil me in: A program to read in file containing a calendar of events and generate a weekly schedule in HTML format (list and table).
* Whiteboard: A standalone whiteboard that allows single person to draw common shapes such as circles and squares to a window, cut and paste these shapes, and even save drawings to disk.
* Distributed Whiteboard: Allows multiple, geographically distributed users to communicate with each other by drawing to a common window.

Operating System ( Nachos Programming Project ) ( in C++ )
* Threads: Complete a working thread system and use it to solve synchronization problems.
* Multiprogramming: Implement system calls and exception handling, multiprogramming.
* Virtual Memory: Investigate the interaction between the TLB, the virtual memory system and the file system.
* Build a File System.

Distributed Systems( in C++)
* Consistent distributed shared memory: DSM read sharing, DSM server bypass, Lazy lock release, etc.
* A multiplayer computer game: Mazewar--a distributed, multiplayer game that allows each player to control a rat in a maze. A player receives points for tagging other rats with a projectile and loses points for being tagged.

Graphics( in C )
* Impressionistic paint system: The program will load a full color image, allow the user to create a painting by sweeping the mouse over the image. (OpenGL)
* Special Effects System: It is a set of plug-ins for a video-editing system and then to create a special-effects video that shows off the plug-ins. (OpenGL)
* Articulated Model: To Create an object in the Virtual Reality Modeling Language that will contain a number of animated movements that can be triggered by a user.(VRML)
* Shading and Texturing: It is a shading function that can illuminate and shade models used in computer graphics. (OpenGL)

Honors

*Fellowship, University of California at Berkeley, 1997-1998
*Guanghua Scholarship, University of Science and Technology of China, 1993
*Outstanding Student Scholarship, Huazhong University of Science and Technology, 1990
*People's Scholarship, Huazhong University of Science and Technology, 1989-1992