Chapter 3: Networking and Internetworking --- - switching schemes: - broadcast; - circuit switching; - packet switching; - frame relay: - frame relay brings some of the advantages of circuit switching to packet switching. ATM networks are the result. They switch small packets and frames as a whole are not stored at nodes but pass through them as short streams of bits. As a result, ATM can support delays in the order of tens of microseconds; - circuit-switched networks: X.25, frame-relay networks (e.g. ATM); - IPv6: - no payload checksum; - no fragmentation can occur once a packet has been sent (?); - path MTU? - next header handles: - information for routers; - route definition; - fragmentation handling; - authentication and encryption; - anycast; - ATM: - can be implemented in native mode (over optical fiber, copper, etc) or over a network of high-speed synchronous digital links, such as SONET; - composed of three layers: adaptation layer, ATM layer, and physical layer; - the adaptation layer (AAL) is an end-to-end layer implemented only at the sending and receiving hosts. It is intended to support existing higher-level protocols such as TCP/IP and X.25 over ATM; - the ATM layer provides a connection-oriented service that transmits cells. A virtual channel (VC) is a logical unidirectional association between two endpoints. A virtual path (VP) is a bundle of virtual channels that are associated with a physical path between two switching nodes; VCs are allocated dynamically when connections are set up; - cell: 5 bytes of header and 48 bytes of data;